Aug 28, 2005, 03:53 AM // 03:53
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#2
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Desert Nomad
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
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I'll add my suggestion anyway.
Horrible, this is just some random copy of something I know it is. Seriously, we don't need this stuff in the game to make this just another midevil mmorpg or what not.
Greatswords- if they're 2 handed, ok sure even it out with hammers
spears and halberds- don't know why a mage would want a melee weapon really.
Hand to Hand- slice up your fists fighting against hard metal shields and swords. Makes no sense.
Flails or maces- would be nice if you had the mace as a one handed hammer
crossbow- pointless, I see no real point in this. I mean dwarves have just only invented catapults and treaubuchets.
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Aug 28, 2005, 04:05 AM // 04:05
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#3
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Pre-Searing Cadet
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wow harsh man i was just suggesting things, anywho i still think this stuff would be pretty cool... oh and Scythes for like necromancers or mesmers, by the way the halberds and spears i meant for warriors, and hand to hand would also be pretty cool considering you could do things like knock down your opponent and dissarm them, and besides they really dont have a huge deversity considering weapons anyway a few more would be nice
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Aug 28, 2005, 04:11 AM // 04:11
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#4
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Desert Nomad
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
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Quote:
Originally Posted by Ziggarot_Gunier
wow harsh man i was just suggesting things, anywho i still think this stuff would be pretty cool... oh and Scythes for like necromancers or mesmers, by the way the halberds and spears i meant for warriors, and hand to hand would also be pretty cool considering you could do things like knock down your opponent and dissarm them, and besides they really dont have a huge deversity considering weapons anyway a few more would be nice
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That's fine, it's just you're putting your suggestions out to the open public. If you're not willing to be criticized or have your feelings hurt, then don't post. This is a dog-eat-dog world.
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Aug 28, 2005, 03:32 PM // 15:32
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#5
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Academy Page
Join Date: Jul 2005
Profession: W/R
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1) Great idea!!!!! A two handed sword... or even an axe is what the weapon selection in this game needs
2)I think this could be a secondary weapon for a ranger... It could go along with Wilderness Survival. The Ranger would throw spears (dunno how he would carry them all... kinda impractical... but then again so is how you dont have to buy arrows.) Another good idea.
3)I dont reeeeeally like this idea.... kinda stupid... (no offense)
4)The opposite of the first one... a one handed hammer kind of thing.... would bring more selection into the hammer catagory of weapons...
5)Nah... i think throwing spears would be better....
there ya go
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Aug 28, 2005, 05:29 PM // 17:29
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#6
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Krytan Explorer
Join Date: Jul 2005
Profession: W/
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I want two handed swords and axes, very much so
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Aug 28, 2005, 05:41 PM // 17:41
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#7
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Wilds Pathfinder
Join Date: May 2005
Location: USA/Near Chicago
Guild: The Divine Darkness <TDDG>
Profession: W/Me
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<========TWO-THUMBS UP!
Quote:
Originally Posted by Ziggarot_Gunier
i havent had time to read all the threads and i hope this one isent to repetative.
ok so i was thinking since that the developers check the sugestions of players from time to time i was thinking of adding a few ideas for weapons i think would be cool in the game.
1) Greatswords... i was actualy surprised they didnt have them to start with most other rpg do
2) Spears or Halberds... well more polearms in general would be nice i think now all they have is staves for magic users
3) Hand to Hand... maybe like gountlets or someting for like hand to hand combat
4) Flails or Maces... might be hard to animate a flail but it would be pretty cool
5) Crossbows... something a little faster for our ranger friends would be pretty cool
thats about all i can think of for now, add your sugestions if u like the thread
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1. If you mean dual welding then alright!!!
2. Sure, lets add some more variety.
3. Duke it out for once! I like that idea.
4. Sure, lets add some more variety.
5. Even if they shot at the same speed, i'd still want one just for the look.
You got my vote!
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Aug 28, 2005, 06:34 PM // 18:34
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#8
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Wilds Pathfinder
Join Date: Jun 2005
Profession: W/
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Quote:
Originally Posted by Ziggarot_Gunier
1) Greatswords... i was actualy surprised they didnt have them to start with most other rpg do
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/signed
Two-handed swords would be nice. Give them speed and damage comparable to a Hammer (how about 24-30 instead of 19-35) and keep them linked to Sword Mastery. A Final Thrust with this would be interesting. Still not something I would gladly use, though.
Quote:
2) Spears or Halberds... well more polearms in general would be nice i think now all they have is staves for magic users
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/signed
Add Polearm Mastery as a new attribute and skill set (OMG DIABLO'D).
Quote:
3) Hand to Hand... maybe like gountlets or someting for like hand to hand combat
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/unsigned
Been discussed over and over again. Seriously, a gauntlet against Deldrimor steel?
Quote:
4) Flails or Maces... might be hard to animate a flail but it would be pretty cool
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/signed
Same as 2.
Quote:
5) Crossbows... something a little faster for our ranger friends would be pretty cool
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/signed
But crossbows are actually a lot slower than bows. You need to retighten the string after every shot, which takes considerable time and effort. But you should be able to do more damage. Also, crossbows are more of a "mechanised" Warrior's weapon than a "natural" Ranger's, really.
Last edited by Lagg; Aug 28, 2005 at 06:37 PM // 18:37..
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Aug 28, 2005, 07:47 PM // 19:47
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#9
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Frost Gate Guardian
Join Date: May 2005
Location: cali, usa
Guild: The Samurai Demons
Profession: Mo/W
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yes Spears.
bastard sword
glowing weapons.
dual wield: shouldnt be hard to balance.
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Aug 28, 2005, 08:16 PM // 20:16
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#10
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Frost Gate Guardian
Join Date: May 2005
Location: Mission Viejo, Ca, USA
Guild: kNiGhTmArE LEGion
Profession: W/R
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crossbows are really slower than bows but it can punture armor. add cross bows, damage is stronger but reloading is slow. it just like comparing swords to hammers.
/signed for crossbows
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Aug 30, 2005, 06:11 PM // 18:11
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#11
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Pre-Searing Cadet
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Im glad some of u like these ideas but thats not what i made this topic for... pleese add your own weapon sugestions as well, who knows if the developers read and like some of this stuff they might put it in the game. Here is another......
Scythes... i dont know about you guys but scythes look mean and painfull id love to see a necro carying one
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Aug 30, 2005, 06:19 PM // 18:19
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#12
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Academy Page
Join Date: Jul 2005
Guild: Dudele Acre
Profession: W/R
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Eternal swords!!! Like the one Rastigan the eternal has? Seriously we could use nice looking swords,crystalines and fells look really bad.
Necro melee weaponds -- Claws,Dublades and Whipes !!!
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Aug 30, 2005, 10:24 PM // 22:24
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#13
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Ascalonian Squire
Join Date: Aug 2005
Profession: W/Me
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The wepons that i would personally like to see added are claymores, 2 handed axed, crossbows, and spears... and a couple more wepon variations alltogether.
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Aug 30, 2005, 10:44 PM // 22:44
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#14
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Seattle, Wa
Guild: Nuclear Babies
Profession: E/Mo
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changing the one-handed/two-handed system is very, very hard to balance. Knockdowns in the hammer line were decided because hammers have a slower attack rate, so that a high attack rate weapon wouldn't combine with adrenal knockdowns for overpoweredness. Basically, adrenal moves for each weapon were balanced for their adrenal cost vs the weapon's attack speed, and changing that would disrupt that balance. Giving all meelee weapons 1h/2h variants would rise to a lot of 1h charge adren, switch to 2h weapon, adrenal spike. And not allowing 1h hammers to knockdown won't fix that, and the only thing stopping people from doing it right now is that you have to go with two weapon masteries to get decent damage while you are charging your knocklock. What I do want is a ranger weapon linked to something other than marksmanship but has a significant damage disadvantage. The point being is to allow rangers that aren't really built around bow damage the ability to do some attack damage with only two ranger attributes. But not a crossbow, especially because they are probably slower firing IRL, and that rangers should have to pay for an attack speed buff (tiger's fury) considering the bonus that preparations give.
/not-signed due to balance issues
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Aug 31, 2005, 04:19 AM // 04:19
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#15
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Academy Page
Join Date: Aug 2005
Profession: N/Me
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I would just like to see more staff and wands be put into the game cause lets face it...not much to choose from...more variety would be much better!
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Aug 31, 2005, 04:36 AM // 04:36
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#16
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Wilds Pathfinder
Join Date: Jul 2005
Location: River Dancing
Guild: Eternal Treachery [TimE]
Profession: Me/E
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Quote:
Originally Posted by kbealow
I would just like to see more staff and wands be put into the game cause lets face it...not much to choose from...more variety would be much better!
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I agree with this, you get so many swords/bows/hammers/axes why can't we have equal variety in weaponry for mages? Seeing everyone with the same Accursed Staff isn't all that "interesting".
Great Swords: Meh, this would be a wanna be hammer, it would be to slow to take advantage of the sword skills, I would say pass.
Halberds: Ranged Melee weapons, an axe on a stick, might be cool to see somewhat ranged combat from a warrior, but they would need draw backs when in close combat as they lose effectiveness. This would be physics as you have less arctime to really offer enough force to do anything, all you can do is stab things at close range. But it would be nice for warriors whacking ranged things
Spears: (why were they in the same category?) A different throwing weapon or perhaps you meant another poking weapon, pass Bostaffs are far greater than spears. If its a ranged idea I would also pass, Spears are not recyclable like arrows.
Hand to Hand: Nope, this doesn't work for combat purposes, a weapon is always > than hand to hand no matter how shinny your nuckles are.
Maces: These are armour breakers, they dent armour and make it painful to wear. They are virtually hammers, and require two hands to use effectively. You cannot single handedly "mace" someones armour. There are already maces in the game, they are hammers.
Flails: Same as above, a ranged hammer? Pass.
Crossbows: Short ranged, armour piercing weapons. Slow firing rate. Crap really, the only reason people moved to them was because they are easier to use than bows. No real need for these in GW, and you would be dead by the second shot.
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Aug 31, 2005, 05:36 AM // 05:36
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#17
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Academy Page
Join Date: Jun 2005
Guild: Elicit Killjoy [eK]
Profession: W/
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i think he means fist weapons as in claws/katars
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Aug 31, 2005, 05:41 AM // 05:41
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#18
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Krytan Explorer
Join Date: May 2005
Location: Cali
Guild: Mending For The [win]
Profession: W/A
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necros have claws..they are called grim cestas
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Aug 31, 2005, 06:44 AM // 06:44
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#19
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Krytan Explorer
Join Date: Jul 2005
Location: Pre-Searing Ascalon
Profession: R/
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a dagger maybe?
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Aug 31, 2005, 06:46 AM // 06:46
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#20
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Krytan Explorer
Join Date: Jul 2005
Location: Pre-Searing Ascalon
Profession: R/
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maybe even like a collectors axe that looks like a felbladish axe, its a long axe, shaped like the tribal/serpent axe, but its black and has sharp curves in a way.
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